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nightx Admin


Data inscrierii: 17/Aug/2007 Mesaje: 159
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Trimis: 28/09/2007 10:58 Titlul subiectului: Setting Up 1.02K and 1.02N(Router or non-router) |
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Welcome to 1.02K and 1.02N server setup guides.
DOwnload..
http://mutexas.rnetwork.org/MuServer.rar
Client Download
http://files.filefront.com/Texas_1_02a_Fullrar/;6272104;;/fileinfo.html
(Non-Router users)
Router Guide located below
Note: for non-router users, all you need is Global IP. Your Lan/Local Ip is the same with your Global Ip
IP Legend:
Global Ip can be obtain Here(WhatIsMyIp)
Lan/Local Ip can be obtain by "Click Start>Run> type in CMD and press OK> Type in IpConfig then press enter."
Ok, lets start with ConnectServer.
Open up CS\Connectserverlist.dat
You will see:
Code:
// Server list
0 "ServerName" "Global IP only!" 55903 "SHOW"
1 "ServerName" "Global IP only!" 55904 "SHOW"
19 "ServerName" "Global IP only!" 55901 "HIDE"Explaination:
The 1st digit is the server code. Serverinfo.dat required it to communicate so that it will allow users to see the server bar.
The Servername also required by ServerInfo.dat(not really but you need to fill in the correct info to prevent error)
Now do this in CS\Data Connectserverlist.dat and ServerList.dat
ServerInfo.dat in CS folder is use for Auto update using FTP. So thats unnecessary. Lets proceed.
Open Data/IpList.dat:
Code:
// ³»ºÎ IP
"Global Ip Only!"Put your Global IP there.
Open Data\CommonServer.cfg:
Code:
ChaosEventServer = Global IP! ; ÂêÑźϳɷþÎñÆ÷IP
DevilSquareEventServer = Global IP!
EventChipServerIp = Global IP!
HackLogServer = Global IP! ; ºÚÈíÈÕÖ¾¼Ç¼µÄ·þÎñÆ÷µØÖ·Put your Global IP there.
Open Data\Lang\Chs\Commonloc.cfg
Open Data\Lang\Kor\Commonloc.cfg
Open Data\Lang\Vtm\Commonloc.cfg
Note: all config are the same.
Code:
[ConnectServerInfo]
;Á¢¼Ó¼*¹ö ÁÖ¼Ò¿Í Æ÷Æ®¹øÈ£
IP = Global IP Only
PORT = 55557
[GameServerInfo]
;Ŭ¶óÀÌ¾ðÆ® ¹öÁ¯
ClientExeVersion = 10210
ClientExeSerial = gdevq3fwe7fedvef
LootingTime = 30 ; ·çÆÃ ½Ã°£ (ÃÊ)All should be the same. And use Global IP!
Open Data\MapServerInfo.dat
Code:
// Map Server Infomation
// 1> . ¼*¹öÀÇ IP, Æ÷Æ®Á¤º¸ (°øÀÎIP, Æ÷Æ®¹øÈ£ ¸¸ »ç¿ë°¡´É)
//
// P.S.> InitSetting (ÃÖÃÊ ¸ÊÀ̵¿ Á¤º¸ ¼¼ÆÃ°ª) ÀÇ °ªÀÇ ÀǹÌ
// -1 : Á¢¼ÓºÒ°¡ - Á¢¼Ó°¡´ÉÇÑ ÃÖÃʼ*¹ö·Î Á¢¼Ó
// 0 : Á¢¼ÓºÒ°¡ - Á¢¼Ó°¡´ÉÇÑ ¼*¹ö Áß ·£´ýÇÏ°Ô Á¢¼Ó
// 1 : Á¢¼Ó°¡´É
//
// ServerCode MapServerGroup InitSetting IpAddress PortNum
// (¼*¹öÄÚµå) (¸Ê¼*¹ö±×·ì) (ÃÖÃʸʼ¼ÆÃ) (IPÁÖ¼Ò) (Æ÷Æ®¹øÈ£)
//-----------------------------------------------------------------------------
0
0 0 1 SGlobal Ip! 55903
1 0 1 SGlobal Ip! 55904
19 0 0 SGlobal Ip! 55901
end
// 2> . ¼*¹öÀÇ ¸Ê À̵¿ ºÒ°¡´É Á¤º¸ (À§ÀÇ ¼*¹öÁ¤º¸¿¡ ¾ø´Â ¼*¹ö´Â µî·ÏµÉ ¼ö ¾øÀ½)
//
// ServerCode MoveAbleOption Map DestServerCode
// (¼*¹öÄÚµå) (À̵¿¿©ºÎ¿É¼Ç) (¸Ê) (¸ñÀûÁö¼*¹öÄÚµå)
//-----------------------------------------------------------------------------
1
0 0 30 19
0 0 31 19
1 0 30 19
1 0 31 19
19 1 30 -1
19 1 31 -1
endPut Global Ip there.
For 1.02K(11/28 Update) and 1.02N
Open GameServer\FRNGSSet.ini(1.02K)
Code:
[DBServerInfo]
DB_SERVER = Global Ip! ;DB Server IP Address (Local)
DB_Name = MuOnline ;DB Name
DB_user = sa ;DB User Name
DB_Password = SQL Password ;DB User PasswordPut your Global Ip and Sql Info there.
Open GameServer\MyGSFun.ini(1.02N)
Code:
[DBServerInfo]
DB_SERVER = Global Ip! ;DB Server IP Address (Local)
DB_Name = MuOnline ;DB Name
DB_user = sa ;DB User Name
DB_Password = SQL Password ;DB User PasswordPut your Global Ip and Sql Info there.
Links Argument Setup Guide(NON-Router Users)
DataServer
Argument: 55960 0
Note: If you run numeroase DataServer, the last digit of the port should increase by 2 and the second line digit should increase by 1
Example:
Code:
DataServer(1st dataserver) 55960 0
DataServer(2nd dataserver) 55962 1
DataServer(3rd dataserver) 55964 2ConnectServer
Argument: NONE
EXDB
Argument: Global IP!
ChatServer
Argument: Global IP!
JoinServer
Argument: /p55970 /caGlobal Ip! /cp55557
MU_RANKING_DB_SERVER
Argument: NONE
WZ_MU2003_EVENT_SERVER
Argument: NONE
GameServer
Argument: Global IP! 55970 Global IP! 55960 55903
Note: the last port must match to your ConnectServer Port and Serve Code
If your Data/ServerInfo.dat ServerCode set to 0 and the
CS\ConnectServerList.dat,CS\Data\ConnectServerList.dat and CS\Data\ServerList.dat:
Code:
0 "ServerName" "Global IP Only!" 55903 "SHOW"The port must match!
(Router Users)
Port need forwarded:
Code:
44405
55903
55901
55906
55557
55980Note: for router users, you will need is Global IP and Lan/Local IP.
IP Legend:
Global Ip can be obtain Here(WhatIsMyIp)
Lan/Local Ip can be obtain by "Click Start>Run> type in CMD and press OK> Type in IpConfig then press enter."
Ok, lets start with ConnectServer.
Open up CS\Connectserverlist.dat
You will see:
Code:
// Server list
0 "ServerName" "Global IP only!" 55903 "SHOW"
1 "ServerName" "Global IP only!" 55904 "SHOW"
19 "ServerName" "Global IP only!" 55901 "HIDE"Explaination:
The 1st digit is the server code. Serverinfo.dat required it to communicate so that it will allow users to see the server bar.
The Servername also required by ServerInfo.dat(not really but you need to fill in the correct info to prevent error)
Now do this in CS\Data Connectserverlist.dat and ServerList.dat
ServerInfo.dat in CS folder is use for Auto update using FTP. So thats unnecessary. Lets proceed.
Open Data/IpList.dat:
Code:
// ³»ºÎ IP
"Global Ip Only!"Put your Global IP there.
Open Data\CommonServer.cfg:
Code:
ChaosEventServer = Lan/Local Ip ; ÂêÑźϳɷþÎñÆ÷IP
DevilSquareEventServer = Lan/Local Ip
EventChipServerIp = Lan/Local Ip
HackLogServer = Lan/Local Ip ; ºÚÈíÈÕÖ¾¼Ç¼µÄ·þÎñÆ÷µØÖ·Put your Lan/Local Ip there.
Open Data\Lang\Chs\Commonloc.cfg
Open Data\Lang\Kor\Commonloc.cfg
Open Data\Lang\Vtm\Commonloc.cfg
Note: all config are the same.
Code:
[ConnectServerInfo]
;Á¢¼Ó¼*¹ö ÁÖ¼Ò¿Í Æ÷Æ®¹øÈ£
IP = Global IP Only
PORT = 55557
[GameServerInfo]
;Ŭ¶óÀÌ¾ðÆ® ¹öÁ¯
ClientExeVersion = 10210
ClientExeSerial = gdevq3fwe7fedvef
LootingTime = 30 ; ·çÆÃ ½Ã°£ (ÃÊ)All should be the same. And use Global IP!
Open Data\MapServerInfo.dat
Code:
// Map Server Infomation
// 1> . ¼*¹öÀÇ IP, Æ÷Æ®Á¤º¸ (°øÀÎIP, Æ÷Æ®¹øÈ£ ¸¸ »ç¿ë°¡´É)
//
// P.S.> InitSetting (ÃÖÃÊ ¸ÊÀ̵¿ Á¤º¸ ¼¼ÆÃ°ª) ÀÇ °ªÀÇ ÀǹÌ
// -1 : Á¢¼ÓºÒ°¡ - Á¢¼Ó°¡´ÉÇÑ ÃÖÃʼ*¹ö·Î Á¢¼Ó
// 0 : Á¢¼ÓºÒ°¡ - Á¢¼Ó°¡´ÉÇÑ ¼*¹ö Áß ·£´ýÇÏ°Ô Á¢¼Ó
// 1 : Á¢¼Ó°¡´É
//
// ServerCode MapServerGroup InitSetting IpAddress PortNum
// (¼*¹öÄÚµå) (¸Ê¼*¹ö±×·ì) (ÃÖÃʸʼ¼ÆÃ) (IPÁÖ¼Ò) (Æ÷Æ®¹øÈ£)
//-----------------------------------------------------------------------------
0
0 0 1 SLan/Local Ip! 55903
1 0 1 SLan/Local Ip! 55904
19 0 0 SLan/Local Ip! 55901
end
// 2> . ¼*¹öÀÇ ¸Ê À̵¿ ºÒ°¡´É Á¤º¸ (À§ÀÇ ¼*¹öÁ¤º¸¿¡ ¾ø´Â ¼*¹ö´Â µî·ÏµÉ ¼ö ¾øÀ½)
//
// ServerCode MoveAbleOption Map DestServerCode
// (¼*¹öÄÚµå) (À̵¿¿©ºÎ¿É¼Ç) (¸Ê) (¸ñÀûÁö¼*¹öÄÚµå)
//-----------------------------------------------------------------------------
1
0 0 30 19
0 0 31 19
1 0 30 19
1 0 31 19
19 1 30 -1
19 1 31 -1
endPut Lan/Local Ip there.
For 1.02K(11/28 Update) and 1.02N
Open GameServer\FRNGSSet.ini(1.02K)
Code:
[DBServerInfo]
DB_SERVER = Lan/Local Ip! ;DB Server IP Address (Local)
DB_Name = MuOnline ;DB Name
DB_user = sa ;DB User Name
DB_Password = SQL Password ;DB User PasswordPut your Lan/Local Ip and Sql Info there.
Open GameServer\MyGSFun.ini(1.02N)
Code:
[DBServerInfo]
DB_SERVER = Lan/Local Ip! ;DB Server IP Address (Local)
DB_Name = MuOnline ;DB Name
DB_user = sa ;DB User Name
DB_Password = SQL Password ;DB User PasswordPut your Lan/Local Ip and Sql Info there.
Links Argument Setup Guide(Router Users)
DataServer
Argument: 55960 0
Note: If you run multiple DataServer, the last digit of the port should increase by 2 and the second line digit should increase by 1
Example:
Code:
DataServer(1st dataserver) 55960 0
DataServer(2nd dataserver) 55962 1
DataServer(3rd dataserver) 55964 2ConnectServer
Argument: NONE
EXDB
Argument: Lan/Local IP!
ChatServer
Argument: Lan/Local IP!
JoinServer
Argument: /p55970 /caGlobal Ip! /cp55557
MU_RANKING_DB_SERVER
Argument: NONE
WZ_MU2003_EVENT_SERVER
Argument: NONE
GameServer
Argument: Lan/Local IP! 55970 Lan/Local IP! 55960 55903
Note: the last port must match to your ConnectServer Port and Serve Code
If your Data/ServerInfo.dat ServerCode set to 0 and the
CS\ConnectServerList.dat,CS\Data\ConnectServerList.dat and CS\Data\ServerList.dat:
Code:
0 "ServerName" "Global IP Only!" 55903 "SHOW"The port must match!
Enjoy!
Credits:
Liselotte[DWT](DeathWar Team)
Goeh for the files |
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